Saturday, August 6, 2011

Big Gaming company Kabam abuses 1.9 million gamers.


2 minutes ago | Peoria, Arizona | Vetting explained

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knk2990

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Due to a gifting glitch in their Kingdoms of Camelot game that some people took advantage Kabam has sent this message saying they are going to charge players credit card or pay pal accounts without permission. This is unacceptable and unbeleivable!! Here is the message that all players have received.

From: Kingdoms Of Camelot Subject: Gifting Issue Date: August 5, 4:35 PM Dear Kingdoms of Camelot player, First, thank you all for bearing with us with game performance during the recent sending gift issue in Kingdoms of Camelot. We released more fixes today, we wanted to take a second also to recap the changes we made over the past day and preview what we will be working on in the coming days. Issue Recap and Fixes Yesterday we released the new guardian buildings to of players in KofC. After monitoring the release for day, we saw no issues. In the first 24 hours, of the new gifting system almost a five million gifts were giving out across all worlds. Unfortunately, the spurt in activity it pushed our system infrastructure over the edge. Shortly after release, we saw major performance issues that resulted in many players unable to log-in and send marches. We identified a few slow queries and player chat as the main culprits causing the spread of this vulnerability to other players and worlds. Over the next few days, we implemented a series of auditing to players items in their inventory. After studying the results of these changes, we will be charging the small minority of players their PayPal accounts and credit card information on record for all gifts that abused the new gifting system. Thanks to our loyal supporters who continue to help us in our endeavors to improve game performance. Remember you can also get some self-help in the Kingdoms of Camelot Forums Kingdoms of Camelot Forums Thanks for playing! The Kingdoms of Camelot Team.

Not every player took advantage of this glitch and Kabam developers also took items that were paid for in the game by millions of people. So, not only were items bought and paid for but then taken away, now they are going to charge peoples accounts without permission. Isn't that illegal. Millions of people play this game all over the world and this will create a major crisis internationally.

Friday, July 29, 2011

Supreme

____╔═╗╔╗╔╗╔═╗╔═╗╔═╗╔══╗╔═╗____ ____║╚╝║║║║║═║║║║║═╣║║║║║═╣____ ____╬╗║║║║║╣╔╝║--╣║═╣║║║║║═╣____ ____╚═╝╚══╝╚╝--╚╩╝╩═╝╚╩╩╝╩═╝____ _______________________________ ____________KNIGHTS____________ _______________________________ ___________WANTS YOU__________ _______________________________ ______MESSAGE ME FOR INVITE______

Copy top for bottom results

____╔═╗╔╗╔╗╔═╗╔═╗╔═╗╔══╗╔═╗___
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____╬╗║║║║║╣╔╝║--╣║═╣║║║║║═╣____
____╚═╝╚══╝╚╝--╚╩╝╩═╝╚╩╩╝╩═╝____
_______________________________
____________KNIGHTS____________
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___________WANTS YOU__________
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______MESSAGE ME FOR INVITE______


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Saturday, July 23, 2011

Faster Training Tricks


The more barracks the better!
I've heard asked many times how many barracks/cottages should you have?
With full fields i like 5 cottages and the rest barracks.

Buildings you don't really need:

ALCHEMY LAB
After main training you only need 1 alchemy lab in one city and I only build 2 alchemy labs at the beginning of the game, for faster researching.
The other cities just use the extra spot for one more barrack.
Please Note: Leave one Alchemy lab for future upgrades!

TAVERN
Taverns don't seem to help as far as i can tell so i say don't use them.

STOREHOUSE
The best defense is a good offense, so get rid of the storehouse and build another barrack to train faster to defend your goods instead of hiding them. Put all of your resources and troops in one city and make em work for it!

MARKET
If you like using the market(I personally don't have any) and your cities are in the same domain you are getting the same market, so get ride of some.

FIELDS
With the new barb raids food is pretty much not needed so its time to get rid of the fields or turn some into ore fields as you can get food, wood and stone from the raids.
As long as you got a couple of good "farms" (other people's castles) that give you ore though, you go ahead and get rid of all your fields. This allows you to get rid of more cottages, which gives you more barracks.
I have one cottage per a city, and nothing in my fields.




Monday, July 18, 2011

Auto Cresting With Greasemonkey


This system can get you all your cities in a matter of days.
You need Firefox with the Greasemonkey add-on and about 100k archers.
The object is to hit the same wild as many times and as fast as you can.
First you want to turn off anything that may slow down hitting the wild, so make sure auto gold, auto train, remove reports, and anything else that might take time off attacking the wild.


OPTION SETTINGS
ok now in options you want to click on wilds and only wilds under attack type.
seconds in between sending each attack change to 3.
now you want to change Attacking wilderness: to 0 hours.
make sure Auto remove barbarian/wilderness attack reports is checked off.
Seconds in between changing cities mark to 4.
Cycle thru all the cities 2 times and then wait 5 secs before refreshing.


Make sure your wilds are equal amount to your castle, by doing this you don't overtake the wild and can keep on hitting the same one.
With all these settings in place find the nearest level 8 unowned wild and add auto attack wilderness with 9000 archers, click the add attack button, but don't attack yet.
ok now make sure all your rally point spots are available in that city.
send 300 militia men at the wild (no auto for this first wave) and wait to make sure they get there first and then turn on auto attack up at the top of the screen.

Hitting it this fast doesn't let it reset the troops but will still give out crests.
After it's on kinda watch to make sure it's hitting that wild very fast and going through the cities fast.
If everything seems to be working good just let it run.
When you check in keep an eye on the quests to light up (computer must be on for it to keep running).
Sometimes it's every couple hundred hits to get a crest and sometimes its every 10 but you will get all the crests you need within days for all 7 cities, as long as you just let this run.

Friday, July 15, 2011

What To Send To Barb And Wilds

Level 1 Camp - 300 Archers (lvl5 fletching) + 15 wagons
Level 2 Camp - 900 Archers (lvl6 fletching) + 26 wagons
Level 3 Camp - 2700 Archers (lvl6 fletching) + 32 wagons
Level 4 Camp - 7800 Archers (lvl7 fletching) +25 wagons
Level 4 Camp - 6500 Archers (lvl8 fletching) +30 wagons
Level 5 Camp - 15000 Archers (lvl8 fletching)
Level 6 Camp - 33000 Archers (lvl9 fletching)
Level 7 Camp - 43000 Archers (lvl9 fletching)
Level 8 Camp - 26250 Ballistas (lvl10 fletching)
Level 9 Camp - 53500 Ballistas (lvl10 fletching)



Level 1 Wild: - 1st wave n/a - 50 Archers or 12 Swordsmen
Level 2 Wild: - 1st wave 5 militia - 2nd wave 250 Archers (lvl3 fletching)
Level 3 Wild: - 1st wave 10 militia - 2nd wave 300 Archers (lvl4 fletching)
Level 4 Wild: - 1st wave 20 militia - 2nd wave 600 Archers (lvl5 fletching)
Level 5 Wild: - 1st wave 50 militia - 2nd wave 1400 Archers (lvl6 fletching)
Level 6 Wild: - 1st wave 100 militia - 2nd wave 3300 Archers (lvl7 fletching)
Level 7 Wild: - 1st wave 150 militia - 2nd wave 6000 Archers (lvl8 fletching)
Level 8 Wild: - 1st wave 300 militia - 2nd wave 40000 Archers + 800 Ballistas + 30 militia (lvl 9 fletching)
Level 8 Wild: - 1st wave 300 militia - 2nd wave 10000 Archers + 10000 Swordsmen + 800 Ballistas (lvl 9 fletching)
Level 8 Wild: - 1st wave 300 militia - 2nd wave 12000 archer + 800 Ballistas (lvl10 fletching)
Level 9 Wild: - 1st wave 600 militia + 1 Ballista - 2nd wave 80000 Archers + 2500 Ballistas (lvl10 fletching)
Level 9 Wild: - 1st wave 600 militia + 1 Ballista - 2nd wave 38000 Archers + 1400 Ballistas (lvl10 fletching)
Level 9 Wild: - 1st wave 600 militia + 1 Ballista - 2nd wave 38000 Archers + 5000 Ballistas (lvl10 fletching)
Level 10 Wild: - 1st wave 1200 militia - 2nd wave 89999 Archers + 1 militia (lvl10 fletching)
Note:
1) Second waves to attack within a minutes of the 1st wave (ideally within 30-60seconds)
2) Levels 10's involve troop losses no matter how many archers you send.

Tank Design

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Please Join Executioners. With experienced players and rising fast up the ranks, we can gift you resources, offer help and advice, help you gain your 2nd city, protect you, and have friendly chats. No might requirement, message me or just go to your embassy and send a request ***************************************** ^^^^^^^^^^^^^ `|"""";.,___. |_BEER_TRUCK_|==|=_|__|.,] "(@)'(@)""""""*|(@)(@)****(@)||

Just copy this design and change what words you want for a cool promotional add for your alliance recruiting.

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Skull Design

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This is one of the designs used for promoting new users. Just copy this and change the executioners to the name of you alliance.

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